AoeStats
← BuRiB//TPXVII

MegaRandom

508112240Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 44m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bulgarians · United States
779
+9
🇺🇸 Spanish · United States
744
+10
🇺🇸 Hindustanis · United States
729
+11
🇺🇸 Byzantines · United States
675
+13
🇺🇸 Vietnamese · United States
632
-11
🇺🇸 Franks · United States
622
-11
🇺🇸 Khmer · United States
610
-11
🇺🇸 Britons · United States
584
-10
Player eAPM Actions Feudal Castle Imperial Opening
18 804 11:54 44:06 — ⚔ Fish Boom into Scouts
15 652 13:14 18:36 34:16 ⛏ Fast Castle
14 608 11:34 24:56 40:14
13 590 15:59 31:43 —
12 513 11:58 32:21 — ⚔ Scout Rush
11 479 11:28 — — ⚔ Scout Rush
7 329 13:31 — — ⚔ Skirmisher Rush
5 217 15:33 — —

Resources

Player Food Wood Gold Stone Spent Collected
17,480 12,690 9,520 1,645 41,335 44,857
15,775 6,272 6,565 1,400 30,012 31,256
7,015 7,536 955 190 15,696 20,983
8,100 3,917 2,090 1,470 15,577 17,903
4,725 4,982 1,010 1,170 11,887 12,924
5,165 3,780 75 0 9,020 12,499
3,050 2,426 0 360 5,836 8,661
2,945 2,030 150 245 5,370 9,165
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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