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African Clearing

505254989Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 66m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Vietnamese · Colombia
1046
+12
🇨🇱 Persians · Chile
1015
+14
🇺🇾 Inca · Uruguay
993
+15
🇳🇱 Huns · Netherlands
982
+15
🇨🇳 Goths · China
1043
-17
🇨🇿 Inca · Czechia
983
-15
🇨🇳 Dravidians · China
970
-14
🇨🇳 Wu · China
858
-10
Player eAPM Actions Feudal Castle Imperial Opening
31 2,048 14:43 21:43 45:04 ⛏ Fast Castle
28 1,864 17:26 21:34 42:59 ⛏ Fast Castle
25 1,659 15:00 19:09 37:42 ⛏ Fast Castle
23 1,541 15:52 20:07 38:42 ⛏ Fast Castle
20 1,327 14:52 23:39 36:49 ⚔ Archer Rush
19 1,277 15:14 19:52 35:38 ⛏ Fast Castle
18 1,191 13:19 19:12 36:00 ⛏ Fast Castle
8 502 13:21 20:45 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
53,525 28,145 24,240 6,665 112,575 121,087
49,885 20,569 18,120 2,200 90,774 100,732
27,035 33,380 22,865 6,710 89,990 108,831
24,960 16,195 20,740 3,400 65,295 83,950
21,610 16,660 10,445 5,350 54,065 63,865
24,160 18,180 9,560 1,165 53,065 61,988
28,870 12,480 9,205 2,075 52,630 71,019
5,055 3,685 780 325 9,845 11,463
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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