AoeStats
← Hoyall

Arabia

510074715Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 21m 18s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Mongols · Vietnam
1761
+13
🇧🇷 Persians · Brazil
1690
-13

Win probability

Hoyall's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,336 analysed 1v1 players on Arabia.
Hoyall S
Feudal Age 9:06 vs 9:49
top 20%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:59
btm 0%
eAPM 61 vs 38
top 14%
First military 9:09 vs 10:33
top 21%
▲ Fast Feudal Age at 9:06 — faster than 80% of analysed players on Arabia
▲ High eAPM (61) — top quarter of analysed players
▲ Town centers almost never idle — 1s across the first 21:18
VNS_MZ S
Feudal Age 7:58 vs 9:49
top 0%
Castle Age 21:02 vs 21:49
top 37%
Imperial Age — vs 38:59
btm 0%
eAPM 53 vs 38
top 23%
First military 8:55 vs 10:33
top 19%
▲ Fast Feudal Age at 7:58 — faster than 100% of analysed players on Arabia
▲ High eAPM (53) — top quarter of analysed players
▲ Early military at 8:55 (Scout Cavalry) — earlier than 81% of analysed players on Arabia
▲ Town centers almost never idle — 2s across the first 21:02
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