Arabia
510068050Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
44m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Hoyall's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Chaos
A
Feudal Age
9:12
vs 9:49
top 24%
Castle Age
22:11
vs 21:49
btm 44%
Imperial Age
37:54
vs 38:58
top 40%
eAPM
53
vs 39
top 23%
First military
7:28
vs 10:33
top 7%
▲
Fast Feudal Age at 9:12 — faster than 76% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 7:28 (Militia) — earlier than 93% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 22:11
Hoyall
A
Feudal Age
10:08
vs 9:49
btm 40%
Castle Age
21:03
vs 21:49
top 38%
Imperial Age
34:20
vs 38:58
top 11%
eAPM
53
vs 39
top 23%
First military
11:28
vs 10:33
btm 35%
▲
Fast Imperial Age at 34:20 — faster than 89% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 21:03