AoeStats
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Arena

507060392Analyzed
4v4 RM · 17d ago on Sep 16, 2026· 31m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Turks · Brazil
909
+12
🇻🇳 Huns · Vietnam
907
+12
🇹🇼 Khmer · Taiwan
842
+15
🇺🇸 Franks · United States
758
+18
🇩🇪 Burgundians · Germany
862
-16
🇫🇷 Bohemians · France
820
-14
🇫🇷 Hindustanis · France
802
-14
🇹🇷 Hindustanis · Türkiye
790
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,222 11:50 15:39 21:13 ◆ FC into Fast Imp
20 646 11:05 17:09 — ⛏ Fast Castle
16 504 11:20 20:22 — ⛏ Fast Castle
16 504 12:10 15:42 28:36 ⛏ Fast Castle
15 470 10:23 16:27 29:47 ⛏ Fast Castle
14 448 11:51 18:53 29:53 ⛏ Fast Castle
13 422 13:32 18:38 — ⛏ Fast Castle
12 384 11:25 20:21 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,500 10,255 2,500 2,350 27,605 33,942
13,585 7,404 4,360 850 26,199 29,452
8,855 7,360 2,300 950 19,465 20,719
7,265 6,370 5,150 100 18,885 20,003
9,950 6,515 640 400 17,505 22,854
7,970 5,635 1,840 1,590 17,035 20,947
7,595 4,645 2,385 755 15,380 18,382
4,800 4,105 850 445 10,200 12,552
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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