AoeStats
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Nomad

503368056Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 38m 36s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Georgians · United Kingdom
1575
+5
🇹🇼 Khitans · Taiwan
1441
+9
🇨🇳 Britons · China
1381
+12
🇹🇼 Dravidians · Taiwan
1381
+12
🇨🇳 Malians · China
1450
-16
🇨🇳 Jurchens · China
1382
-13
🇨🇳 Spanish · China
1296
-10
🇨🇳 Persians · China
1006
-2
Player eAPM Actions Feudal Castle Imperial Opening
48 1,868 13:41 21:46 — ⛏ Fish Boom into Galleys FC
43 1,664 13:51 19:32 — ⚔ Fish Boom FC into Towers
40 1,548 13:41 17:20 36:22 ⛏ Fish Boom FC into Galleys
40 1,557 12:33 22:27 — ⚔ Fish Boom into Archers
40 1,527 12:36 17:31 — ⛏ Fish Boom FC
38 1,481 14:41 18:27 38:11 ⚔ Fish Boom FC into Archers
23 884 13:18 20:53 — ⛏ Fish Boom FC
21 827 13:14 18:33 36:04 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,695 13,381 4,765 2,505 35,346 36,125
11,575 11,255 3,410 1,810 28,050 31,881
11,050 9,490 4,935 1,770 27,245 36,566
11,330 11,330 2,415 600 25,675 28,279
9,635 12,457 2,245 1,275 25,612 27,658
9,175 10,316 1,855 2,610 23,956 25,648
5,140 8,291 2,370 650 16,451 16,069
3,905 3,680 840 1,750 10,175 10,505
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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