Four Lakes
510110509Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
28m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
RiseoftheRuben's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Tdb.Ricardo90
S
Feudal Age
9:46
vs 10:51
top 16%
Castle Age
18:04
vs 20:09
top 26%
Imperial Age
—
vs 36:23
btm 0%
eAPM
50
vs 32
top 19%
First military
13:26
vs 12:45
btm 43%
▲
Fast Feudal Age at 9:46 — faster than 84% of analysed players on Four Lakes
▲
Fast Castle Age at 18:04 — faster than 74% of analysed players on Four Lakes
▲
High eAPM (50) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 18:04
RiseoftheRuben
S
Feudal Age
9:08
vs 10:51
top 4%
Castle Age
17:51
vs 20:09
top 24%
Imperial Age
—
vs 36:23
btm 0%
eAPM
43
vs 32
top 28%
First military
12:36
vs 12:45
top 48%
▲
Fast Feudal Age at 9:08 — faster than 96% of analysed players on Four Lakes
▲
Fast Castle Age at 17:51 — faster than 76% of analysed players on Four Lakes
▲
Town centers almost never idle — 0s across the first 17:51