AoeStats
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African Clearing

505942154Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 28m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Goths · United States
1628
+13
🇦🇷 Celts · Argentina
1557
+16
🇺🇸 Inca · United States
1469
+20
🇱🇧 Persians · Lebanon
1403
+22
🇪🇪 Burgundians · Estonia
1595
-19
🇩🇪 Lithuanians · Germany
1566
-18
🇨🇭 Teutons · Switzerland
1541
-17
🇩🇪 Sicilians · Germany
1522
-17
Player eAPM Actions Feudal Castle Imperial Opening
52 1,513 13:12 28:11 — ⚔ M@A into Towers
48 1,377 14:05 18:11 — ⛏ Fast Castle
37 1,082 13:06 17:29 — ⛏ Fast Castle
36 1,051 11:19 26:15 — ⚔ Archers into Towers
24 682 12:00 — — ⚔ Towers into Scouts into Skirms
23 652 15:16 19:01 — ⛏ Fish Boom FC
18 529 12:09 20:43 — ⛏ Fish Boom FC
14 392 14:45 — —

Resources

Player Food Wood Gold Stone Spent Collected
7,610 6,492 2,550 300 16,952 17,275
6,595 7,583 940 955 16,073 17,509
5,250 4,387 2,830 200 12,667 13,132
4,610 3,274 1,565 505 9,954 10,003
5,425 3,431 680 370 9,906 10,100
4,830 2,965 975 850 9,620 9,843
3,910 3,570 100 350 7,930 7,670
2,455 2,355 125 365 5,300 5,793
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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