Arabia
510345781Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
44m 2s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
_LY_抖音肥龙's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
DK | Good_luck
A
Feudal Age
11:49
vs 9:49
btm 10%
Castle Age
19:14
vs 21:49
top 15%
Imperial Age
33:57
vs 38:58
top 9%
eAPM
60
vs 38
top 16%
First military
3:42
vs 10:33
top 0%
▼
Slow Feudal Age at 11:49 — slower than 90% of analysed players on Arabia
▲
Fast Castle Age at 19:14 — faster than 85% of analysed players on Arabia
▲
Fast Imperial Age at 33:57 — faster than 91% of analysed players on Arabia
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 3:42 (Militia) — earlier than 100% of analysed players on Arabia
▲
Town centers almost never idle — 29s across the first 19:14
_LY_抖音肥龙
S
Feudal Age
9:08
vs 9:49
top 22%
Castle Age
19:33
vs 21:49
top 18%
Imperial Age
33:45
vs 38:58
top 9%
eAPM
53
vs 38
top 23%
First military
8:43
vs 10:33
top 17%
▲
Fast Feudal Age at 9:08 — faster than 78% of analysed players on Arabia
▲
Fast Castle Age at 19:33 — faster than 82% of analysed players on Arabia
▲
Fast Imperial Age at 33:45 — faster than 91% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 8:43 (Militia) — earlier than 83% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 19:33