Arabia
510339567Analyzed1v1 RM
·
6h ago on Sep 30, 2026·
45m 5s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
wR.Monoz
159 units ordered
Elite Skirmisher39
Arbalester36
Crossbowman35
Archer14
Traction Trebuchet14
Mangonel11
Skirmisher5
Cavalry Archer2
Spearman1
Hei Guang Cavalry1
Monk1
First military 9:49 — Spearman
_LY_抖音肥龙
150 units ordered
Shotel Warrior52
Crossbowman40
Elite Skirmisher20
Archer15
Skirmisher9
Mangonel7
Militia4
Battering Ram3
First military 7:14 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
wR.Monoz’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
_LY_抖音肥龙’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3