AoeStats
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Oasis

507507180Analyzed
4v4 RM · 13d ago on Sep 18, 2026· 32m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Spanish · Hong Kong SAR China
1847
+9
🇧🇷 Franks · Brazil
1638
+17
🇨🇳 Persians · China
1602
+18
🇨🇳 Japanese · China
1590
+18
🇨🇳 Ethiopians · China
1724
-18
🇨🇳 Khmer · China
1706
-17
🇨🇳 Magyars · China
1688
-17
🇨🇳 Britons · China
1530
-10
Player eAPM Actions Feudal Castle Imperial Opening
62 2,008 8:35 21:52 — ⚔ Scout Rush
60 1,926 8:52 27:35 — ⚔ M@A into Towers
55 1,782 8:53 22:49 — ⚔ Scout Rush
46 1,490 8:34 19:44 — ⛏ Fast Castle
46 1,477 10:15 13:40 27:08 ⛏ Fast Castle
36 1,175 9:15 24:55 — ⚔ Archers into Towers
34 1,106 9:11 18:15 — ⚔ Scout Rush
25 822 9:56 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,235 12,480 7,670 950 40,335 41,810
13,915 5,655 4,070 100 23,740 23,876
13,160 5,579 4,320 200 23,259 24,270
11,475 7,673 1,350 1,050 21,548 24,357
8,120 6,650 1,110 2,055 17,935 19,146
9,205 4,676 1,280 2,235 17,396 18,297
5,570 5,836 2,640 700 14,746 17,473
3,685 2,953 775 1,210 8,623 9,124
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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