Arabia
507067332Analyzed1v1 RM
·
15d ago on Sep 16, 2026·
43m 32s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
_LY_抖音肥龙's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
_LY_抖音肥龙
A
Feudal Age
11:15
vs 9:49
btm 16%
Castle Age
14:52
vs 21:49
top 1%
Imperial Age
35:30
vs 38:58
top 19%
eAPM
63
vs 38
top 13%
First military
15:35
vs 10:33
btm 14%
▼
Slow Feudal Age at 11:15 — slower than 84% of analysed players on Arabia
▲
Fast Castle Age at 14:52 — faster than 99% of analysed players on Arabia
▲
Fast Imperial Age at 35:30 — faster than 81% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▼
Loom after the Feudal click (14:03) — usually safest before it
▼
First military only at 15:35 (Missionary) — later than 86% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 14:52
wR.Lucho
S
Feudal Age
11:03
vs 9:49
btm 19%
Castle Age
15:08
vs 21:49
top 2%
Imperial Age
32:01
vs 38:58
top 3%
eAPM
98
vs 38
top 1%
First military
15:24
vs 10:33
btm 15%
▼
Slow Feudal Age at 11:03 — slower than 81% of analysed players on Arabia
▲
Fast Castle Age at 15:08 — faster than 98% of analysed players on Arabia
▲
Fast Imperial Age at 32:01 — faster than 97% of analysed players on Arabia
▲
High eAPM (98) — top quarter of analysed players
▼
Loom after the Feudal click (12:12) — usually safest before it
▼
First military only at 15:24 (Cavalry Archer) — later than 85% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 15:08