AoeStats
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Arena

506693386Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 41m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bengalis · China
1886
+9
🇭🇰 Chinese · Hong Kong SAR China
1802
+12
🇨🇳 Bohemians · China
1656
+18
🇨🇳 Teutons · China
1617
+20
🇧🇷 Dravidians · Brazil
1837
-20
🇧🇷 Cumans · Brazil
1711
-15
🇧🇷 Spanish · Brazil
1664
-13
🇲🇽 Khmer · Mexico
1623
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 2,237 10:38 14:14 27:51 ⛏ Fast Castle
54 2,249 8:29 24:46 32:44 ⚔ Towers FC
50 2,059 11:41 15:16 31:43 ⛏ Fast Castle
50 2,069 10:53 14:34 28:32 ⛏ Fast Castle
49 2,020 12:00 15:57 28:40 ⛏ Fast Castle
47 1,952 10:45 14:50 26:54 ⛏ Fast Castle
41 1,705 10:10 14:04 29:57 ⛏ Fast Castle
40 1,638 11:27 14:08 27:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,445 16,210 18,535 3,000 65,190 69,174
23,695 17,855 17,995 2,265 61,810 70,190
29,180 15,957 13,280 1,080 59,497 64,603
26,110 22,770 8,430 1,850 59,160 65,838
18,175 18,815 11,825 5,215 54,030 59,664
16,745 17,970 10,285 4,155 49,155 52,021
19,815 15,002 8,700 925 44,442 50,275
14,810 6,093 8,020 925 29,848 31,033
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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