AoeStats
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Arena

506689219Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 26m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Muisca · China
1878
+8
🇭🇰 Chinese · Hong Kong SAR China
1791
+11
🇨🇳 Bohemians · China
1639
+17
🇨🇳 Hindustanis · China
1600
+17
🇺🇸 Bengalis · United States
1747
-17
🇨🇦 Portuguese · Canada
1665
-13
🇸🇰 Georgians · Slovakia
1639
-12
🇵🇪 Inca · Peru
1616
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 1,400 10:31 14:15 — ⛏ Fast Castle
51 1,329 9:30 13:11 — ⛏ Fast Castle
49 1,287 11:07 15:31 — ⛏ Fast Castle
46 1,207 10:37 14:21 — ⛏ Fast Castle
45 1,159 10:19 14:21 — ⛏ Fast Castle
37 975 9:23 25:52 — ⚔ Towers into Archers
30 785 10:14 14:07 — ⛏ Fast Castle
22 562 10:50 14:52 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,225 6,642 1,995 1,025 19,887 22,618
9,200 7,410 1,455 530 18,595 19,880
7,700 5,565 250 300 13,815 16,104
5,635 5,060 1,255 200 12,150 13,264
6,990 3,255 1,560 105 11,910 13,179
5,625 4,378 1,220 515 11,738 11,775
4,050 3,140 3,040 0 10,230 13,023
4,675 3,325 550 1,005 9,555 11,853
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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