AoeStats
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African Clearing

505660462Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 35m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Mongols · Hong Kong SAR China
1735
+11
🇭🇰 Wei · Hong Kong SAR China
1690
+13
🇩🇪 Khitans · Germany
1681
+13
🇹🇼 Vietnamese · Taiwan
1611
+16
🇹🇷 Spanish · Türkiye
1679
-16
🇪🇸 Tatars · Spain
1671
-15
🇯🇴 Turks · Jordan
1592
-12
🇧🇪 Italians · Belgium
1539
-10
Player eAPM Actions Feudal Castle Imperial Opening
56 1,959 12:58 16:58 — ⛏ Fast Castle
44 1,548 12:31 16:09 31:51 ⛏ Fish Boom FC
42 1,464 13:26 25:42 — ⚔ Scout Rush
36 1,280 12:45 17:11 — ⛏ Fast Castle
34 1,200 12:26 16:12 — ⛏ Fast Castle
30 1,063 14:16 18:32 — ⛏ Fast Castle
30 1,051 13:16 17:09 — ⛏ Fast Castle
27 968 13:36 18:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,300 14,191 5,425 2,385 37,301 42,645
9,750 7,941 3,845 410 21,946 25,938
8,625 9,147 1,750 1,295 20,817 20,486
10,270 5,375 2,610 2,150 20,405 21,755
10,590 7,565 620 400 19,175 20,223
7,780 7,858 1,275 705 17,618 17,028
5,475 5,837 1,760 1,260 14,332 13,997
5,125 5,236 1,080 405 11,846 12,338
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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