AoeStats
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Arena

505647324Analyzed
4v4 RM · 21d ago on Sep 10, 2026· 24m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Portuguese · Spain
1734
+13
🇨🇳 Slavs · China
1702
+14
🇨🇳 Khmer · China
1549
+20
🇨🇳 Romans · China
1477
+23
🇭🇰 Mongols · Hong Kong SAR China
1778
-22
🇬🇧 Bengalis · United Kingdom
1657
-18
🇭🇰 Khmer · Hong Kong SAR China
1643
-17
🇨🇳 Persians · China
1537
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 1,464 9:03 24:00 — ⚔ Scout Rush
53 1,313 9:33 13:04 — ⛏ Fast Castle
48 1,192 10:44 13:39 — ⛏ Fast Castle
43 1,072 9:58 13:49 — ⛏ Fast Castle
43 1,084 10:42 14:33 — ⛏ Fast Castle
40 999 10:29 14:33 — ⛏ Fast Castle
35 866 10:44 14:24 — ⛏ Fast Castle
32 803 9:51 13:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,455 7,350 1,235 300 18,340 18,667
9,780 6,515 1,050 300 17,645 19,082
8,750 4,745 1,150 1,500 16,145 17,059
3,050 7,189 4,525 0 14,764 14,760
8,000 4,711 1,115 860 14,686 16,143
7,405 4,570 1,835 255 14,065 15,866
8,700 3,710 500 100 13,010 13,348
3,650 3,790 1,125 335 8,900 8,864
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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