AoeStats
← _LY_抖音肥龙

Socotra

505064172Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 38m 39s· 8 players
Game mode
Random Map
Map size
148×148
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Spanish · Hong Kong SAR China
1790
+4
🇨🇳 Koreans · China
1630
+8
🇨🇳 Teutons · China
1581
+10
🇨🇳 Spanish · China
1174
+24
🇨🇱 Jurchens · Chile
1462
-12
🇬🇧 Lithuanians · United Kingdom
1445
-12
🇩🇪 Byzantines · Germany
1430
-11
🇩🇪 Magyars · Germany
1422
-11
Player eAPM Actions Feudal Castle Imperial Opening
70 2,698 8:54 22:36 — ⚔ Scout Rush
50 1,946 10:24 14:08 — ⛏ Fast Castle
49 1,897 11:33 19:42 — ⚔ Skirmisher Rush
49 1,906 11:44 18:07 35:42
46 1,781 8:53 26:53 — ⚔ Towers FC
45 1,756 9:35 27:49 — ⚔ Archer Rush
44 1,688 11:26 23:17 — ⚔ Skirmisher Rush
43 1,681 9:01 21:12 38:34 ⚔ Drush into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
13,255 7,096 6,330 1,400 28,081 31,093
13,340 6,442 5,750 100 25,632 28,171
9,975 8,874 5,985 365 25,199 28,502
11,985 5,835 4,875 1,500 24,195 25,196
9,780 9,830 2,830 545 22,985 24,974
5,725 8,862 4,130 130 18,847 19,942
7,760 9,288 1,470 260 18,778 21,175
5,560 5,454 1,100 2,060 14,174 15,381
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.