AoeStats
← 苟或

Arabia

509160198Analyzed
1v1 RM · 5d ago on Sep 25, 2026· 23m 4s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Mongols · Canada
1253
+14
🇦🇷 Vietnamese · Argentina
1211
-14

Win probability

苟或's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,844 analysed 1v1 players on Arabia.
阿立 B
Feudal Age 13:18 vs 9:49
btm 3%
Castle Age — vs 21:49
btm 0%
Imperial Age — vs 38:59
btm 0%
eAPM 67 vs 39
top 9%
First military 11:14 vs 10:33
btm 38%
▼ Slow Feudal Age at 13:18 — slower than 97% of analysed players on Arabia
▲ High eAPM (67) — top quarter of analysed players
▼ Town centers idle 3:49 of the first 23:04 — keep villagers queued
苟或 B
Feudal Age 10:58 vs 9:49
btm 21%
Castle Age 19:48 vs 21:49
top 20%
Imperial Age — vs 38:59
btm 0%
eAPM 46 vs 39
top 36%
First military 21:53 vs 10:33
btm 3%
▼ Slow Feudal Age at 10:58 — slower than 79% of analysed players on Arabia
▲ Fast Castle Age at 19:48 — faster than 80% of analysed players on Arabia
▼ First military only at 21:53 (Mangudai) — later than 97% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 19:48
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