Arabia
509160198Analyzed1v1 RM
·
5d ago on Sep 25, 2026·
23m 4s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
苟或's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
阿立
B
Feudal Age
13:18
vs 9:49
btm 3%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:59
btm 0%
eAPM
67
vs 39
top 9%
First military
11:14
vs 10:33
btm 38%
▼
Slow Feudal Age at 13:18 — slower than 97% of analysed players on Arabia
▲
High eAPM (67) — top quarter of analysed players
▼
Town centers idle 3:49 of the first 23:04 — keep villagers queued
苟或
B
Feudal Age
10:58
vs 9:49
btm 21%
Castle Age
19:48
vs 21:49
top 20%
Imperial Age
—
vs 38:59
btm 0%
eAPM
46
vs 39
top 36%
First military
21:53
vs 10:33
btm 3%
▼
Slow Feudal Age at 10:58 — slower than 79% of analysed players on Arabia
▲
Fast Castle Age at 19:48 — faster than 80% of analysed players on Arabia
▼
First military only at 21:53 (Mangudai) — later than 97% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 19:48