AoeStats
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Arena

510334775Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 43m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Berbers · Germany
1224
+15
🇷🇴 Slavs · Romania
1211
+16
🇦🇷 Armenians · Argentina
1156
+18
🇬🇧 Teutons · United Kingdom
1139
+18
🇨🇳 Koreans · China
1236
-18
🇹🇼 Bulgarians · Taiwan
1198
-17
1190
-16
🇺🇸 Khmer · United States
1173
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 1,952 10:11 13:46 30:36 ⛏ Fast Castle
30 1,281 10:48 14:48 28:17 ⛏ Fast Castle
29 1,271 10:14 13:58 30:27 ⛏ Fast Castle
29 1,263 10:27 14:07 32:47 ⛏ Fast Castle
28 1,222 10:24 14:24 29:03 ⛏ Fast Castle
26 1,143 11:30 15:41 31:39 ⛏ Fast Castle
23 974 11:22 14:27 27:52 ⛏ Fast Castle
20 859 10:50 14:51 27:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,170 23,115 11,335 1,700 65,320 82,381
18,765 32,495 8,620 3,305 63,185 66,973
25,275 14,200 19,210 950 59,635 65,273
16,575 23,210 13,860 5,005 58,650 67,642
18,335 17,545 6,615 1,600 44,095 49,039
20,125 12,136 7,980 1,160 41,401 49,473
18,470 14,125 5,650 1,800 40,045 44,314
10,350 15,140 9,215 950 35,655 48,160
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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