AoeStats
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Arena

508152702Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 37m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khmer · Brazil
1006
+30
🇦🇷 Vietnamese · Argentina
1004
+15
🇹🇼 Turks · Taiwan
944
+17
🇦🇷 Chinese · Argentina
943
+17
🇨🇴 Mongols · Colombia
1007
-17
🇮🇳 Japanese · India
987
-18
🇱🇰 Magyars · Sri Lanka
959
-38
🇨🇱 Byzantines · Chile
935
-14
Player eAPM Actions Feudal Castle Imperial Opening
29 1,078 10:44 17:18 21:54 ◆ FC into Fast Imp
28 1,057 10:44 14:28 28:54 ⛏ Fast Castle
21 771 10:26 13:14 27:34 ⛏ Fast Castle
21 800 11:19 18:16 30:08 ⛏ Fast Castle
19 694 10:04 20:31 30:38 ⛏ Fast Castle
17 645 10:16 14:31 35:29 ⛏ Fast Castle
17 653 10:59 16:06 — ⛏ Fast Castle
4 160 11:24 — —

Resources

Player Food Wood Gold Stone Spent Collected
30,820 10,110 14,595 1,600 57,125 61,114
17,120 16,545 8,550 1,200 43,415 48,223
16,110 14,265 8,205 1,595 40,175 43,340
16,875 13,510 4,835 1,050 36,270 40,911
13,050 11,095 6,770 1,500 32,415 36,391
12,710 10,910 1,505 1,050 26,175 31,395
10,190 7,070 4,675 285 22,220 25,033
1,500 450 0 0 1,950 3,129
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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