AoeStats
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Arena

508400038Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 51m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1169
+14
🇫🇮 Malay · Finland
1108
+36
🇮🇳 Spanish · India
1096
+17
🇫🇷 Jurchens · France
1094
+17
🇨🇳 Spanish · China
1176
-18
🇨🇳 Turks · China
1156
-17
1155
-18
🇨🇦 Japanese · Canada
1006
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 2,088 11:25 15:20 28:17 ⛏ Fast Castle
39 2,016 11:19 15:07 25:58 ⛏ Fast Castle
36 1,833 12:20 17:46 25:25 ⛏ Fast Castle
30 1,560 11:51 15:50 29:39 ⛏ Fast Castle
29 1,491 12:21 14:53 28:15 ⛏ Fast Castle
21 1,064 11:44 15:15 28:54 ⛏ Fast Castle
19 986 11:53 16:18 37:20 ⛏ Fast Castle
17 883 10:53 15:23 28:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,920 23,379 30,830 2,400 107,529 119,620
35,935 12,585 17,185 5,650 71,355 77,717
31,440 16,680 12,185 2,150 62,455 65,139
26,135 18,320 11,945 1,600 58,000 76,990
20,365 22,526 7,985 1,930 52,806 54,954
10,450 11,275 7,775 2,285 31,785 35,791
13,510 9,215 5,360 1,445 29,530 30,020
10,120 7,333 5,230 1,750 24,433 42,625
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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