AoeStats
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Arena

508207173Analyzed
4v4 RM · 11d ago on Sep 21, 2026· 45m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Bohemians · Taiwan
1223
+14
🇹🇼 Khmer · Taiwan
1223
+14
🇹🇼 Persians · Taiwan
1223
+14
🇹🇼 Italians · Taiwan
1220
+13
🇨🇳 Poles · China
1181
-14
🇨🇳 Vietnamese · China
1171
-14
1151
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,047 10:46 23:16 35:21 ⚔ Towers FC
42 1,925 10:21 13:11 35:01 ⛏ Fast Castle
41 1,900 10:14 13:53 31:47 ⛏ Fast Castle
41 1,903 10:44 14:54 35:11 ⛏ Fast Castle
38 1,747 11:36 15:14 33:14 ⛏ Fast Castle
36 1,666 9:36 13:02 28:43 ⛏ Fast Castle
30 1,384 10:50 14:32 28:07 ⛏ Fast Castle
17 785 10:50 14:55 28:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,520 23,075 17,935 1,905 73,435 78,989
35,970 14,575 18,855 2,150 71,550 81,704
23,540 25,695 13,230 2,985 65,450 75,923
28,730 20,350 14,915 1,055 65,050 75,923
22,110 20,680 11,015 2,150 55,955 62,338
21,410 18,165 9,605 2,595 51,775 58,613
13,360 21,340 11,540 1,135 47,375 49,137
20,570 17,135 5,405 1,485 44,595 50,324
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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