AoeStats
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Arena

507771662Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 43m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1166
+16
🇩🇪 Georgians · Germany
1156
+16
🇨🇳 Vietnamese · China
1154
+16
1128
+18
🇺🇸 Portuguese · United States
1187
-17
🇺🇸 Wu · United States
1163
-17
🇪🇸 Turks · Spain
1155
-16
🇮🇳 Muisca · India
1154
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,538 10:15 15:03 34:45 ⛏ Fast Castle
34 1,497 11:49 15:18 33:14 ⛏ Fast Castle
31 1,375 11:37 16:05 32:09 ⛏ Fast Castle
30 1,297 10:19 14:33 — ⛏ Fast Castle
28 1,223 11:09 15:24 28:29 ⛏ Fast Castle
27 1,190 10:56 15:04 30:38 ⛏ Fast Castle
8 Wu
20 858 10:47 15:32 38:20 ⛏ Fast Castle
18 789 11:14 15:20 30:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,645 12,365 20,975 1,635 76,620 78,748
36,060 14,235 19,590 850 70,735 81,506
20,825 15,830 11,420 1,500 49,575 59,197
13,420 18,540 10,495 3,650 46,105 53,073
14,580 15,785 6,060 1,770 38,195 45,303
15,550 8,705 9,950 2,100 36,305 40,424
8
8,975 11,535 5,420 1,080 27,010 28,912
6,635 8,445 4,890 2,055 22,025 23,835
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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