AoeStats
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Arena

507507113Analyzed
4v4 RM · 15d ago on Sep 18, 2026· 53m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Spanish · France
1150
+17
1104
+19
🇨🇳 Shu · China
1102
+18
🇲🇽 Portuguese · Mexico
1101
+19
🇨🇳 Burmese · China
1194
-19
🇨🇳 Ethiopians · China
1178
-19
🇦🇺 Aztecs · Australia
1152
-18
1124
-17
Player eAPM Actions Feudal Castle Imperial Opening
40 2,133 9:48 17:14 33:20 ⛏ Fast Castle
39 2,067 9:26 16:53 35:10 ⛏ Fast Castle
34 1,802 9:50 16:44 34:52 ⛏ Fast Castle
29 1,536 10:20 17:17 35:14 ⛏ Fast Castle
27 1,414 10:58 14:28 33:11 ⛏ Fast Castle
24 1,251 10:57 14:53 34:29 ⛏ Fast Castle
18 950 11:59 15:42 37:56 ⛏ Fast Castle
17 887 11:24 15:18 37:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,905 17,755 12,395 1,600 69,655 75,692
25,150 20,715 20,725 2,900 69,490 96,988
28,750 16,190 21,310 1,600 67,850 78,830
25,090 22,705 14,840 2,800 65,435 72,453
33,500 16,835 9,365 3,825 63,525 72,812
23,070 17,350 18,175 2,350 60,945 70,755
12,380 18,913 8,035 1,655 40,983 44,834
7,320 7,130 4,425 1,710 20,585 26,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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