AoeStats
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Arena

506417259Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 46m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1258
+13
🇨🇳 Armenians · China
1249
+14
1116
+19
🇨🇳 Byzantines · China
1115
+19
🇬🇧 Inca · United Kingdom
1230
-18
🇺🇸 Burmese · United States
1188
-16
🇸🇪 Japanese · Sweden
1187
-16
🇪🇸 Hindustanis · Spain
1165
-15
Player eAPM Actions Feudal Castle Imperial Opening
56 2,600 10:18 14:13 31:09 ⛏ Fast Castle
35 1,630 12:43 16:27 30:44 ⛏ Fast Castle
28 1,312 12:10 15:55 31:36 ⛏ Fast Castle
24 1,096 11:21 15:57 36:00 ⛏ Fast Castle
23 1,061 11:11 15:48 31:18 ⛏ Fast Castle
23 1,085 11:11 15:39 28:45 ⛏ Fast Castle
20 910 11:15 15:17 29:19 ⛏ Fast Castle
19 860 11:20 15:21 30:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,610 21,246 13,765 5,105 75,726 88,036
26,665 22,470 11,865 2,800 63,800 69,359
25,635 20,315 10,615 2,930 59,495 71,054
24,870 13,888 9,070 1,600 49,428 55,109
24,250 13,905 9,090 980 48,225 61,976
22,650 10,780 8,995 5,600 48,025 55,475
21,645 9,993 11,320 2,200 45,158 54,576
15,675 11,850 9,860 1,115 38,500 44,039
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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