AoeStats
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Arena

506408176Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 46m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1266
+10
🇨🇳 Armenians · China
1256
+11
🇹🇼 Poles · Taiwan
1168
+14
1111
+17
🇨🇱 Japanese · Chile
1156
-14
🇫🇷 Britons · France
1151
-14
🇫🇷 Bohemians · France
1112
-12
🇺🇸 Romans · United States
1111
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,191 10:08 14:21 31:50 ⛏ Fast Castle
46 2,138 10:54 14:54 32:37 ⛏ Fast Castle
37 1,722 12:20 16:13 32:16 ⛏ Fast Castle
26 1,193 11:18 15:20 29:33 ⛏ Fast Castle
24 1,119 10:25 15:53 30:00 ⛏ Fast Castle
23 1,084 12:06 17:12 41:41 ⛏ Fast Castle
23 1,061 10:54 18:00 32:34 ⛏ Fast Castle
15 709 13:01 20:27 35:54 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
26,125 21,335 13,625 2,375 63,460 70,934
23,025 23,155 6,415 3,730 56,325 68,513
25,945 12,950 9,585 2,250 50,730 72,047
24,020 9,410 9,595 4,950 47,975 60,149
23,580 15,088 5,895 1,900 46,463 49,818
14,900 17,883 8,795 2,380 43,958 47,579
19,150 15,690 6,460 1,015 42,315 43,526
13,490 11,415 6,040 750 31,695 36,641
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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