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Black Forest

506398907Analyzed
4v4 RM · 20d ago on Sep 13, 2026· 60m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
1252
+14
🇨🇳 Tatars · China
1242
+14
🇹🇼 Teutons · Taiwan
1211
+16
1090
+21
🇹🇼 Shu · Taiwan
1234
-18
🇹🇷 Britons · Türkiye
1205
-16
🇹🇼 Persians · Taiwan
1194
-16
🇹🇼 Khmer · Taiwan
1175
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,980 10:55 15:03 29:56 ⛏ Fast Castle
49 2,931 11:02 14:14 30:25 ⛏ Fast Castle
40 2,392 9:44 27:12 37:00 ⚔ Tower Rush
39 2,363 12:18 25:29 36:42 ⚔ Fish Boom into M@A FC
38 2,256 11:20 15:13 30:39 ⛏ Fast Castle
26 1,536 12:06 22:14 43:02 ⛏ Fast Castle
26 1,581 10:19 20:30 — ⛏ Fast Castle
19 1,137 11:39 16:52 30:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,590 31,680 37,620 3,850 122,740 128,877
50,165 33,235 20,475 3,550 107,425 113,206
49,805 20,355 14,240 2,545 86,945 87,629
30,900 23,580 22,805 1,600 78,885 89,674
24,075 33,249 15,415 2,075 74,814 87,032
31,210 17,288 9,810 3,955 62,263 78,742
18,240 19,775 4,745 2,045 44,805 46,822
8,435 12,352 4,310 2,690 27,787 30,853
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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