AoeStats
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Arena

505405091Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 52m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1194
+10
🇨🇳 Portuguese · China
1178
+11
🇬🇧 Britons · United Kingdom
910
+22
🇨🇳 Huns · China
883
+23
🇭🇰 Wei · Hong Kong SAR China
1160
-21
🇨🇳 Spanish · China
1029
-16
🇦🇷 Turks · Argentina
1026
-15
🇷🇺 Khmer · Russia
1000
-14
Player eAPM Actions Feudal Castle Imperial Opening
50 2,594 10:14 14:19 34:32 ⛏ Fast Castle
41 2,147 10:55 14:35 36:20 ⛏ Fast Castle
40 2,100 9:59 16:31 37:55 ⛏ Fast Castle
31 1,614 10:36 15:54 43:53 ⛏ Fast Castle
27 1,418 12:06 15:18 30:51 ⛏ Fast Castle
17 899 9:45 18:17 — ⛏ Fast Castle
17 906 12:16 16:49 36:04 ⛏ Fast Castle
15 785 11:03 15:06 21:09 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
25,570 23,170 18,935 5,765 73,440 84,481
28,040 17,050 18,395 4,100 67,585 81,239
30,230 12,545 18,910 1,610 63,295 72,490
11,970 26,310 17,835 1,050 57,165 60,713
20,325 17,295 9,620 2,840 50,080 58,594
13,395 16,625 1,975 1,895 33,890 36,512
9,350 7,350 3,025 2,460 22,185 25,316
5,430 4,461 3,600 0 13,491 15,549
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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