AoeStats
← Lykion

Black Forest

507324062Analyzed
4v4 RM · 14d ago on Sep 17, 2026· 51m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Mongols · United States
1134
+13
🇺🇸 Britons · United States
1093
+14
🇦🇷 Bohemians · Argentina
1081
+15
🇨🇱 Tatars · Chile
1040
+16
🇩🇪 Cumans · Germany
1073
-15
🇹🇷 Koreans · Türkiye
1066
-15
🇹🇷 Magyars · Türkiye
1064
-15
🇨🇳 Turks · China
1012
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,253 10:01 13:53 29:56 ⛏ Fast Castle
26 1,348 10:35 23:12 33:37 ⛏ Fast Castle
25 1,297 11:03 16:24 31:05 ⛏ Fast Castle
21 1,077 11:01 18:19 32:17 ⛏ Fast Castle
21 1,097 16:14 20:44 25:51 ◆ FC into Fast Imp
20 1,005 12:02 16:28 35:19 ⛏ Fast Castle
18 913 13:00 20:22 32:49 ⚔ Archer Rush
17 857 12:30 19:13 35:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,475 28,541 19,885 2,665 68,566 94,065
14,925 31,052 9,475 3,295 58,747 69,687
23,930 16,945 12,270 2,150 55,295 68,083
16,340 21,334 11,480 4,220 53,374 61,602
20,565 19,185 10,625 2,855 53,230 61,155
12,570 16,939 12,540 1,460 43,509 49,100
13,630 15,649 11,875 1,800 42,954 55,346
19,865 11,988 7,635 855 40,343 47,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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