AoeStats
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Oasis

509609307Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 30m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Persians · Hong Kong SAR China
1387
+16
🇧🇷 Hindustanis · Brazil
1362
+17
🇬🇧 Britons · United Kingdom
1342
+18
🇨🇳 Italians · China
1329
+19
🇨🇳 Khitans · China
1410
-18
🇺🇸 Ethiopians · United States
1404
-18
🇻🇳 Koreans · Vietnam
1394
-18
🇨🇳 Cumans · China
1344
-16
Player eAPM Actions Feudal Castle Imperial Opening
78 2,416 11:04 15:59 — ⚔ Scout Rush
72 2,203 9:19 21:53 — ⚔ Scout Rush
68 2,098 8:38 21:56 — ⚔ Scout Rush
56 1,731 9:05 23:43 — ⚔ Archer Rush
42 1,298 10:56 16:40 — ⛏ Fast Castle
39 1,198 10:42 — — ⚔ Scout Rush
35 1,087 9:26 26:48 — ⚔ Archer Rush
30 929 10:13 23:28 — ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
13,760 6,330 4,240 200 24,530 25,495
13,010 5,960 5,185 200 24,355 24,618
7,500 10,821 3,020 2,050 23,391 25,330
6,315 6,588 4,020 205 17,128 17,979
10,110 4,650 1,085 200 16,045 17,003
5,350 5,571 3,245 1,775 15,941 16,204
7,160 5,168 2,570 765 15,663 17,659
4,390 2,397 50 0 6,837 8,023
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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