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Black Forest

504175769Analyzed
4v4 RM · 28d ago on Sep 4, 2026· 55m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Georgians · Switzerland
1251
+13
🇪🇸 Tupi · Spain
1249
+13
🇭🇰 Turks · Hong Kong SAR China
1125
+20
🇭🇰 Saracens · Hong Kong SAR China
1111
+20
🇹🇼 Persians · Taiwan
1217
-18
🇦🇷 Vietnamese · Argentina
1180
-16
🇸🇪 Britons · Sweden
1175
-16
🇮🇳 Celts · India
1174
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 2,354 13:41 24:24 34:57 ⚔ M@A into Archers
40 2,204 11:17 17:18 33:32 ⛏ Fast Castle
29 1,615 10:49 14:10 30:19 ⛏ Fast Castle
26 1,442 13:09 21:10 38:30
25 1,375 11:56 18:56 31:12 ⛏ Fast Castle
22 1,190 11:33 19:36 26:56 ⛏ Fast Castle
20 1,101 11:19 14:48 29:27 ⛏ Fast Castle
12 689 12:01 15:53 30:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,180 29,275 21,345 4,430 92,230 95,085
40,250 31,900 7,335 5,560 85,045 106,846
44,465 14,495 18,850 3,125 80,935 87,800
25,800 25,326 12,495 2,800 66,421 83,499
16,940 16,037 13,380 3,800 50,157 71,066
19,625 20,151 4,880 2,310 46,966 50,267
12,135 8,025 9,100 1,035 30,295 35,619
10,600 9,981 6,555 1,830 28,966 33,999
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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