AoeStats
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Arena

508819971Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 41m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Hindustanis · India
956
+14
🇨🇳 Mongols · China
947
+15
🇦🇺 Byzantines · Australia
944
+15
🇨🇳 Huns · China
940
+15
🇺🇸 Persians · United States
987
-17
🇨🇳 Mongols · China
918
-15
🇲🇽 Byzantines · Mexico
896
-14
🇨🇳 Chinese · China
873
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,135 10:09 14:32 29:22 ⛏ Fast Castle
26 1,082 11:42 17:01 33:45 ⛏ Fast Castle
25 1,034 10:26 15:54 33:45 ⛏ Fast Castle
23 940 10:51 14:28 32:08 ⛏ Fast Castle
21 878 11:00 18:41 37:06 ⛏ Fast Castle
20 816 10:46 15:26 32:16 ⛏ Fast Castle
17 696 9:52 22:03 34:26 ⛏ Fast Castle
17 701 9:41 16:38 29:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,700 10,040 12,995 2,350 49,085 57,674
24,500 10,740 9,855 1,700 46,795 59,633
13,780 15,520 9,125 945 39,370 43,210
15,325 14,346 7,885 1,170 38,726 43,214
14,300 11,765 7,900 2,900 36,865 44,255
15,780 11,315 6,020 2,325 35,440 41,983
11,200 10,670 6,315 1,400 29,585 40,040
12,345 8,475 4,470 2,195 27,485 40,413
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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