Arabia
507675556Analyzed2v2 RM
·
13d ago on Sep 19, 2026·
41m 51s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
jairogut
B
Feudal Age
10:50
vs 10:18
btm 36%
Castle Age
23:56
vs 22:29
btm 32%
Imperial Age
—
vs 39:59
btm 0%
eAPM
63
vs 31
top 6%
First military
11:33
vs 11:39
top 48%
▲
High eAPM (63) — top quarter of analysed players
▲
Town centers almost never idle — 5s across the first 23:56
Golden Experience
C
Feudal Age
10:53
vs 10:18
btm 35%
Castle Age
26:12
vs 22:29
btm 14%
Imperial Age
—
vs 39:59
btm 0%
eAPM
30
vs 31
btm 47%
First military
11:50
vs 11:39
btm 48%
▼
Slow Castle Age at 26:12 — slower than 86% of analysed players on Arabia
▼
Loom after the Feudal click (11:20) — usually safest before it
▲
Town centers almost never idle — 6s across the first 26:12
fumin.jp
A
Feudal Age
9:22
vs 10:18
top 21%
Castle Age
23:38
vs 22:29
btm 35%
Imperial Age
—
vs 39:59
btm 0%
eAPM
65
vs 31
top 5%
First military
10:37
vs 11:39
top 32%
▲
Fast Feudal Age at 9:22 — faster than 79% of analysed players on Arabia
▲
High eAPM (65) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 23:38
Sid
A
Feudal Age
8:51
vs 10:18
top 6%
Castle Age
24:56
vs 22:29
btm 22%
Imperial Age
40:04
vs 39:59
btm 49%
eAPM
52
vs 31
top 14%
First military
9:53
vs 11:39
top 15%
▲
Fast Feudal Age at 8:51 — faster than 94% of analysed players on Arabia
▼
Slow Castle Age at 24:56 — slower than 78% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Early military at 9:53 (Scout Cavalry) — earlier than 85% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 24:56