Arabia
507649864Analyzed2v2 RM
·
13d ago on Sep 19, 2026·
45m 8s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,168 analysed team-game players on Arabia.
TAGA AC
B
Feudal Age
10:58
vs 10:18
btm 33%
Castle Age
24:35
vs 22:29
btm 25%
Imperial Age
—
vs 39:58
btm 0%
eAPM
57
vs 31
top 10%
First military
12:19
vs 11:39
btm 43%
▼
Slow Castle Age at 24:35 — slower than 75% of analysed players on Arabia
▲
High eAPM (57) — top quarter of analysed players
▲
Town centers almost never idle — 2s across the first 24:35
x90 AC
A
Feudal Age
8:47
vs 10:18
top 5%
Castle Age
21:47
vs 22:29
top 41%
Imperial Age
43:28
vs 39:58
btm 26%
eAPM
50
vs 31
top 17%
First military
9:57
vs 11:39
top 17%
▲
Fast Feudal Age at 8:47 — faster than 95% of analysed players on Arabia
▲
High eAPM (50) — top quarter of analysed players
▲
Early military at 9:57 (Scout Cavalry) — earlier than 83% of analysed players on Arabia
Sid
B
Feudal Age
8:43
vs 10:18
top 4%
Castle Age
23:22
vs 22:29
btm 39%
Imperial Age
43:55
vs 39:58
btm 24%
eAPM
43
vs 31
top 27%
First military
9:54
vs 11:39
top 16%
▲
Fast Feudal Age at 8:43 — faster than 96% of analysed players on Arabia
▼
Slow Imperial Age at 43:55 — slower than 76% of analysed players on Arabia
▲
Early military at 9:54 (Spearman) — earlier than 84% of analysed players on Arabia
fumin
A
Feudal Age
9:47
vs 10:18
top 34%
Castle Age
21:34
vs 22:29
top 38%
Imperial Age
39:42
vs 39:58
top 48%
eAPM
63
vs 31
top 6%
First military
10:08
vs 11:39
top 21%
▲
High eAPM (63) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 21:34