AoeStats
← decayon

Arena

510182207Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 50m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
976
+13
🇦🇷 Huns · Argentina
917
+16
🇦🇷 Franks · Argentina
821
+21
🇨🇿 Portuguese · Czechia
817
+20
🇲🇽 Burmese · Mexico
967
-20
🇨🇿 Slavs · Czechia
924
-18
🇺🇸 Teutons · United States
918
-18
🇦🇷 Bohemians · Argentina
832
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 2,303 10:14 17:08 30:53 ⛏ Fast Castle
27 1,345 9:43 16:35 30:51 ⛏ Fast Castle
26 1,300 10:09 14:01 31:13 ⛏ Fast Castle
18 907 12:01 19:23 30:01 ⛏ Fast Castle
16 799 11:22 22:18 38:37 ⚔ Archers into Skirms
15 777 10:23 15:48 34:14 ⛏ Fast Castle
14 710 10:38 19:00 34:47 ⛏ Fast Castle
13 665 9:37 19:12 32:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,985 19,245 20,970 850 76,050 88,634
23,540 12,720 10,220 2,830 49,310 61,541
14,025 12,930 9,800 3,000 39,755 50,016
18,885 11,015 7,515 950 38,365 40,382
13,305 13,735 8,170 2,885 38,095 51,908
16,665 11,250 4,405 3,450 35,770 42,850
15,925 10,675 4,445 1,800 32,845 78,531
9,605 7,210 3,945 1,550 22,310 24,728
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.