Arabia
510322188Analyzed1v1 RM
·
8h ago on Sep 30, 2026·
50m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GimmeYourTots's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,844 analysed 1v1 players on Arabia.
M2095
D
Feudal Age
9:15
vs 9:49
top 27%
Castle Age
34:29
vs 21:49
btm 1%
Imperial Age
—
vs 38:59
btm 0%
eAPM
19
vs 39
btm 11%
First military
13:57
vs 10:33
btm 19%
▲
Fast Feudal Age at 9:15 — faster than 73% of analysed players on Arabia
▼
Slow Castle Age at 34:29 — slower than 99% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
GimmeYourTots
D
Feudal Age
11:30
vs 9:49
btm 13%
Castle Age
27:46
vs 21:49
btm 5%
Imperial Age
—
vs 38:59
btm 0%
eAPM
17
vs 39
btm 8%
First military
10:02
vs 10:33
top 39%
▼
Slow Feudal Age at 11:30 — slower than 87% of analysed players on Arabia
▼
Slow Castle Age at 27:46 — slower than 95% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 8:57 of the first 27:46 — keep villagers queued