Arabia
510316280Analyzed1v1 RM
·
19h ago on Sep 30, 2026·
48m 26s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
GimmeYourTots's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
GimmeYourTots
D
Feudal Age
11:35
vs 9:49
btm 12%
Castle Age
27:50
vs 21:49
btm 5%
Imperial Age
—
vs 38:59
btm 0%
eAPM
15
vs 38
btm 5%
First military
14:13
vs 10:33
btm 18%
▼
Slow Feudal Age at 11:35 — slower than 88% of analysed players on Arabia
▼
Slow Castle Age at 27:50 — slower than 95% of analysed players on Arabia
▼
Low eAPM (15) — busier hands win idle time back
▼
Town centers idle 6:58 of the first 27:50 — keep villagers queued
manitasc3rdo
D
Feudal Age
14:05
vs 9:49
btm 2%
Castle Age
29:47
vs 21:49
btm 2%
Imperial Age
48:15
vs 38:59
btm 6%
eAPM
32
vs 38
btm 36%
First military
17:49
vs 10:33
btm 9%
▼
Slow Feudal Age at 14:05 — slower than 98% of analysed players on Arabia
▼
Slow Castle Age at 29:47 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 48:15 — slower than 94% of analysed players on Arabia
▼
First military only at 17:49 (Archer) — later than 91% of analysed players on Arabia
▲
Town centers almost never idle — 2s across the first 29:47