AoeStats
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Arena

506113442Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 37m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1530
+14
🇨🇳 Koreans · China
1523
+14
🇨🇳 Byzantines · China
1413
+18
🇨🇳 Huns · China
1372
+19
🇦🇷 Aztecs · Argentina
1518
-18
🇻🇳 Vietnamese · Vietnam
1501
-18
🇮🇳 Saracens · India
1438
-15
🇪🇸 Celts · Spain
1421
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 2,346 11:10 14:57 29:28 ⛏ Fast Castle
55 2,045 10:06 14:18 30:16 ⛏ Fast Castle
42 1,541 10:19 14:15 27:30 ⛏ Fast Castle
41 1,527 10:49 14:34 29:49 ⛏ Fast Castle
41 1,510 11:10 14:56 28:31 ⛏ Fast Castle
34 1,244 10:14 14:34 29:41 ⛏ Fast Castle
32 1,190 10:43 14:33 28:11 ⛏ Fast Castle
28 1,049 10:31 14:36 29:42 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,235 12,665 12,845 1,750 50,495 52,603
23,055 11,580 13,695 1,600 49,930 50,802
18,830 17,280 8,090 3,605 47,805 51,767
17,150 19,195 6,130 1,780 44,255 52,341
17,835 14,415 8,405 1,020 41,675 45,216
15,060 14,194 10,760 1,600 41,614 47,530
16,355 16,375 5,245 850 38,825 43,410
13,235 8,340 5,370 1,600 28,545 29,629
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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