AoeStats
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Arena

506107916Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 35m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Inca · China
1591
+7
🇨🇳 Malians · China
1514
+9
🇨🇳 Bengalis · China
1400
+13
🇨🇳 Teutons · China
1358
+14
1400
-13
🇨🇳 Mapuche · China
1335
-10
🇨🇳 Muisca · China
1324
-10
🇵🇹 Franks · Portugal
1315
-10
Player eAPM Actions Feudal Castle Imperial Opening
53 1,902 8:36 19:49 25:10 ⚔ Towers FC into Fast Imp
47 1,678 10:17 14:04 30:37 ⛏ Fast Castle
47 1,700 10:08 14:07 27:17 ⛏ Fast Castle
40 1,426 11:09 15:06 29:41 ⛏ Fast Castle
35 1,241 10:57 24:18 — ⛏ Fast Castle
35 1,246 10:56 14:55 30:25 ⚔ FC into Scouts
20 710 10:41 15:19 27:37 ⛏ Fast Castle
18 664 11:01 14:54 29:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,790 16,114 7,905 5,600 54,409 55,573
20,795 14,234 6,755 3,550 45,334 49,699
15,995 14,660 6,945 1,650 39,250 44,369
17,165 11,635 8,195 950 37,945 41,512
16,430 9,285 5,405 850 31,970 35,744
12,300 11,034 4,855 965 29,154 33,170
9,495 7,161 4,495 1,835 22,986 24,192
10,670 7,265 870 435 19,240 22,152
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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