AoeStats
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QS Arena

503237386Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 39m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Tatars · Mexico
1063
+15
1060
+15
🇸🇰 Italians · Slovakia
1060
+15
🇺🇸 Hindustanis · United States
1017
+17
🇨🇱 Muisca · Chile
1096
-18
🇨🇱 Mapuche · Chile
1039
-15
🇨🇱 Maya · Chile
1035
-15
🇨🇱 Byzantines · Chile
958
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 1,941 8:28 12:17 33:05 ⛏ Fast Castle
42 1,661 9:37 13:13 32:49 ⛏ Fast Castle
38 1,516 8:24 13:36 25:48 ⛏ Fast Castle
36 1,451 8:59 13:58 — ⛏ Fast Castle
30 1,195 10:27 16:10 20:32 ◆ FC into Fast Imp
16 651 11:10 17:24 — ⛏ Fast Castle
15 583 10:17 14:49 32:23 ⛏ Fast Castle
9 373 9:26 17:29 36:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,325 14,595 10,180 1,500 35,600 40,985
12,905 12,580 7,845 1,665 34,995 40,899
14,725 9,835 5,540 850 30,950 31,820
16,150 9,420 3,875 200 29,645 38,807
14,900 5,615 6,315 2,700 29,530 33,149
11,085 10,370 3,705 2,280 27,440 29,274
8,695 6,065 1,380 1,555 17,695 25,705
6,160 5,535 745 1,075 13,515 14,434
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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