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Highland

505157377Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 43m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
984
+11
🇦🇷 Koreans · Argentina
941
+12
🇨🇱 Magyars · Chile
908
+14
🇺🇸 Franks · United States
896
+14
🇩🇪 Spanish · Germany
911
-24
🇩🇪 Magyars · Germany
908
-15
🇩🇪 Persians · Germany
903
-14
🇩🇪 Cumans · Germany
717
-8
Player eAPM Actions Feudal Castle Imperial Opening
32 1,374 10:40 19:47 34:58 ⛏ Fast Castle
31 1,319 10:15 17:42 39:24 ⛏ FC into Fish Boom
30 1,306 11:22 17:11 33:30 ⛏ Fast Castle
28 1,190 11:25 20:49 39:11 ⚔ FC into Archers
23 1,009 10:12 16:53 31:34 ⛏ Fast Castle
19 805 12:32 24:36 35:44 ⛏ Fast Castle
16 670 10:59 20:35 39:00 ⛏ Fish Boom into Fire Galleys FC
16 688 10:18 15:42 33:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,135 18,372 10,465 3,010 50,982 57,862
19,025 21,959 7,530 1,660 50,174 59,943
19,920 12,605 11,185 2,645 46,355 54,670
18,285 14,020 8,210 1,705 42,220 46,083
11,950 17,619 5,775 1,500 36,844 39,867
11,265 12,739 4,865 3,000 31,869 34,006
10,975 12,375 2,930 2,900 29,180 36,714
10,765 6,030 4,500 2,285 23,580 34,941
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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