AoeStats
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Arena

505146032Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 37m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1013
+11
🇯🇵 Khmer · Japan
953
+14
🇲🇽 Spanish · Mexico
943
+14
🇺🇸 Goths · United States
850
+19
🇩🇪 Spanish · Germany
982
-34
🇩🇪 Huns · Germany
943
-16
🇩🇪 Persians · Germany
938
-16
🇩🇪 Mongols · Germany
736
-8
Player eAPM Actions Feudal Castle Imperial Opening
31 1,180 10:30 18:05 — ⛏ Fast Castle
31 1,169 11:18 16:11 — ⛏ Fast Castle
31 1,159 9:03 16:54 — ⛏ Fast Castle
28 1,043 10:12 14:41 29:27 ⛏ Fast Castle
27 1,010 9:53 13:26 35:54 ⛏ Fast Castle
21 784 11:23 16:17 30:00 ⛏ Fast Castle
19 715 16:45 22:04 — ⛏ Fast Castle
18 693 11:25 21:34 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,475 10,560 10,370 2,250 46,655 55,954
22,510 13,080 6,190 4,850 46,630 51,360
16,920 10,225 7,330 850 35,325 40,066
14,030 8,660 4,880 2,275 29,845 33,707
9,405 7,975 2,235 1,500 21,115 26,220
10,040 8,177 1,860 200 20,277 21,427
8,855 4,983 3,265 1,690 18,793 22,034
5,605 3,579 320 1,430 10,934 11,947
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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