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Arena

510373216Analyzed
4v4 RM · 20h ago on Sep 30, 2026· 75m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Japanese · France
1256
+18
🇺🇸 Italians · United States
1251
+19
🇨🇳 Persians · China
1203
+20
🇨🇳 Mongols · China
1199
+21
🇻🇳 Koreans · Vietnam
1407
-23
🇻🇳 Turks · Vietnam
1332
-21
🇻🇳 Wei · Vietnam
1258
-18
🇻🇳 Franks · Vietnam
1222
-16
Player eAPM Actions Feudal Castle Imperial Opening
69 5,190 10:28 15:34 29:07 ⛏ Fast Castle
50 3,781 10:37 14:34 29:44 ⛏ Fast Castle
47 3,498 9:18 14:36 29:36 ⛏ Fast Castle
43 3,230 10:04 14:52 31:08 ⛏ Fast Castle
38 2,841 9:22 14:24 28:13 ⛏ Fast Castle
34 2,578 11:14 22:32 40:06 ⚔ Scout Rush
28 2,090 11:10 26:49 44:48 ⚔ Towers FC
28 2,069 8:31 23:35 65:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,080 39,805 41,860 5,115 132,860 149,290
49,145 57,400 22,145 3,900 132,590 147,149
62,800 18,115 27,465 2,800 111,180 118,122
48,395 26,250 13,670 3,315 91,630 134,060
33,330 25,370 18,590 5,850 83,140 103,163
26,200 27,130 17,475 1,460 72,265 88,496
20,495 24,765 6,560 3,535 55,355 65,977
22,945 11,800 12,595 655 47,995 50,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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