AoeStats
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African Clearing

510587386Analyzed
4v4 RM · 8h ago on Oct 1, 2026· 63m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
982
+15
🇹🇼 Mongols · Taiwan
965
+16
🇨🇳 Spanish · China
950
+17
🇹🇼 Persians · Taiwan
911
+51
🇦🇷 Goths · Argentina
978
-17
🇨🇱 Gurjaras · Chile
963
-17
🇹🇷 Huns · Türkiye
959
-16
🇬🇧 Aztecs · United Kingdom
956
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 3,204 14:57 19:39 61:41 ⚔ FC into Scouts
41 2,584 14:39 25:54 37:57 ⚔ M@A Rush
34 2,180 17:31 23:49 50:09 ⛏ Fast Castle
32 2,020 15:07 30:05 54:11 ⚔ Drush into Scouts
27 1,732 12:50 19:03 43:16 ⛏ Fast Castle
26 1,678 13:21 17:44 54:21 ⛏ Fast Castle
15 987 17:43 38:38 59:43 ⛏ Fish Boom
11 710 14:35 18:25 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,805 21,700 9,885 4,915 61,305 66,484
21,145 12,550 20,940 3,310 57,945 68,751
26,275 19,298 7,890 3,750 57,213 67,030
29,935 14,645 7,515 1,550 53,645 62,955
19,400 16,665 10,415 3,025 49,505 64,350
23,145 11,469 10,725 1,255 46,594 54,955
9,320 9,845 5,620 1,850 26,635 28,793
4,470 2,795 250 300 7,815 8,469
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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