AoeStats
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Black Forest

503376450Analyzed
4v4 RM · 1mo ago on Aug 31, 2026· 51m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1168
+9
🇨🇳 Malay · China
1097
+12
1038
+14
🇨🇳 Franks · China
946
+18
🇹🇼 Britons · Taiwan
1018
-14
🇹🇷 Magyars · Türkiye
1014
-14
🇪🇸 Khmer · Spain
1000
-13
🇫🇷 Sicilians · France
967
-12
Player eAPM Actions Feudal Castle Imperial Opening
30 1,581 12:38 16:52 33:33 ⛏ Fast Castle
30 1,545 12:12 15:31 30:20 ⛏ Fast Castle
29 1,514 14:57 19:46 33:39 ⛏ Fish Boom FC
17 898 12:38 19:42 31:45 ⛏ Fast Castle
16 834 16:03 18:44 32:42 ⛏ Fast Castle
16 810 17:09 22:10 36:29 ⛏ Fast Castle
16 838 13:46 22:33 34:29 ⚔ Archer Rush
14 736 13:12 18:53 35:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,280 19,642 29,885 2,275 84,082 90,771
40,380 14,024 24,420 4,400 83,224 86,356
41,095 17,705 20,950 2,460 82,210 96,836
36,015 13,459 21,905 4,930 76,309 78,533
25,315 24,648 18,645 3,745 72,353 87,958
24,500 23,660 11,885 2,760 62,805 72,247
11,525 13,580 6,370 1,900 33,375 34,409
9,475 10,440 6,100 875 26,890 29,787
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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