AoeStats
← joaqo9909

Arena

510233801Analyzed
4v4 RM · 18h ago on Sep 30, 2026· 52m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1099
+10
🇺🇸 Shu · United States
1014
+13
🇬🇧 Japanese · United Kingdom
994
+14
🇫🇷 Khmer · France
912
+16
🇲🇽 Malians · Mexico
996
-16
🇦🇷 Poles · Argentina
949
-13
🇺🇸 Chinese · United States
922
-12
🇲🇽 Vikings · Mexico
914
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 2,098 10:41 15:06 28:40 ⛏ Fast Castle
28 1,486 9:29 14:25 34:54 ⛏ Fast Castle
27 1,407 10:56 17:00 32:51 ⛏ Fast Castle
24 1,291 12:31 16:57 32:35 ⛏ Fast Castle
19 988 11:09 16:21 32:32 ⛏ Fast Castle
18 933 11:51 20:03 42:03 ⛏ Fast Castle
16 833 11:31 16:04 31:13 ⛏ Fast Castle
12 641 12:46 23:09 31:48 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
21,090 24,377 11,725 3,750 60,942 72,617
26,505 14,645 10,675 2,350 54,175 85,037
20,355 16,510 11,820 4,475 53,160 57,125
14,910 18,995 12,575 2,900 49,380 69,916
24,000 13,740 5,800 3,650 47,190 48,765
22,415 13,030 7,985 2,065 45,495 55,312
16,180 19,500 2,705 750 39,135 45,041
10,820 12,250 2,720 1,500 27,290 30,132
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.