AoeStats
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Arena

510204577Analyzed
4v4 RM · 15h ago on Sep 29, 2026· 47m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇾 Franks · Uruguay
1070
+13
🇺🇾 Chinese · Uruguay
1020
+15
🇧🇷 Khmer · Brazil
1009
+16
🇨🇱 Malay · Chile
974
+17
🇺🇸 Japanese · United States
1080
-18
🇵🇹 Mapuche · Portugal
1021
-16
🇺🇸 Aztecs · United States
999
-15
🇦🇷 Poles · Argentina
931
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,742 11:39 15:53 31:26 ⛏ Fast Castle
27 1,271 9:56 16:45 32:32 ⛏ Fast Castle
24 1,151 10:31 14:42 28:28 ⛏ Fast Castle
24 1,155 10:16 14:37 43:17 ⛏ Fast Castle
24 1,115 10:08 14:18 28:13 ⛏ Fast Castle
21 982 10:51 16:31 30:15 ⛏ Fast Castle
17 790 10:19 17:48 31:40 ⚔ FC into Skirms
12 592 14:06 19:40 32:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,695 24,645 18,185 1,800 76,325 79,359
25,885 16,955 14,695 4,300 61,835 79,558
15,500 26,600 15,840 1,805 59,745 61,394
27,270 14,025 14,280 2,800 58,375 70,605
16,175 18,645 11,965 1,570 48,355 65,112
22,270 8,750 6,085 2,800 39,905 44,382
16,280 14,815 6,330 2,300 39,725 39,810
12,580 9,210 5,070 8,210 35,070 36,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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