AoeStats
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Highland

505404895Analyzed
4v4 RM · 24d ago on Sep 9, 2026· 50m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Burgundians · United States
804
+12
🇲🇽 Franks · Mexico
739
+14
🇹🇷 Persians · Türkiye
676
+17
🇷🇺 Georgians · Russia
546
+23
🇸🇬 Huns · Singapore
710
-17
🇺🇸 Wu · United States
710
-17
🇨🇳 Chinese · China
703
-17
🇨🇳 Teutons · China
673
-15
Player eAPM Actions Feudal Castle Imperial Opening
27 1,365 12:01 23:56 45:15
17 851 10:12 17:43 38:28 ⛏ Fast Castle
16 791 10:25 20:09 30:42 ⛏ Fast Castle
14 690 11:49 17:44 — ⛏ Fast Castle
11 578 13:52 18:18 31:28 ⛏ Fast Castle
11 570 12:14 24:02 36:47 ⛏ Fish Boom FC
10 515 15:29 24:19 39:01 ⛏ Fast Castle
6 296 9:44 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
18,880 19,377 11,040 2,250 51,547 65,160
21,100 10,856 16,195 1,100 49,251 59,718
20,340 12,218 5,800 2,855 41,213 47,330
14,750 13,670 8,255 1,475 38,150 44,704
17,680 10,980 5,975 1,500 36,135 54,371
12,825 8,950 3,970 1,510 27,255 27,794
4,365 2,882 855 1,055 9,157 12,321
1,875 2,300 50 120 4,345 5,464
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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