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Oasis

508149437Analyzed
4v4 RM · 12d ago on Sep 21, 2026· 26m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Ethiopians · France
1401
+11
🇵🇪 Persians · Peru
1381
+12
🇭🇰 Mongols · Hong Kong SAR China
1337
+14
🇯🇵 Britons · Japan
1317
+15
🇦🇷 Turks · Argentina
1386
-17
🇦🇷 Romans · Argentina
1347
-15
🇦🇷 Persians · Argentina
1219
-10
🇧🇴 Spanish · Bolivia
1218
-10
Player eAPM Actions Feudal Castle Imperial Opening
53 1,407 9:26 — — ⚔ Archer Rush
42 1,115 10:18 14:27 — ⛏ Fast Castle
41 1,083 9:10 22:48 — ⚔ M@A into Archers
39 1,043 9:04 22:17 — ⚔ Scout Rush
39 1,033 8:51 — — ⚔ Archer Rush
38 1,013 9:05 — — ⚔ Archer Rush
36 959 10:40 25:00 — ⚔ Scout Rush
28 750 8:48 21:11 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
7,660 4,260 1,570 850 14,340 15,359
7,210 4,467 1,225 155 13,057 14,383
3,800 4,357 3,565 410 12,132 12,786
6,695 3,466 1,475 100 11,736 12,178
4,400 4,428 2,820 0 11,648 12,513
5,775 2,820 920 100 9,615 10,505
2,975 3,778 2,575 0 9,328 10,171
4,035 3,094 1,330 155 8,614 8,880
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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