Arabia
505362015Analyzed3v3 RM
·
23d ago on Sep 9, 2026·
28m 34s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Frogger ✟
29 units ordered
Knight10
Militia8
Skirmisher6
Archer5
First military 7:49 — Militia
Kermit The Frog
21 units ordered
Knight9
Skirmisher6
Scout Cavalry3
Monk3
First military 10:35 — Scout Cavalry
Armageddon002
10 units ordered
Knight10
First military 18:10 — Knight
[PYSA] - ༺Mojo Jijo༻
46 units ordered
Archer46
First military 11:21 — Archer
[PYSA] - Gustav07
27 units ordered
Archer12
Pikeman9
Spearman6
First military 11:49 — Archer
[PYSA] - Manu Jijobili
11 units ordered
Knight6
Spearman2
Scout Cavalry2
Monk1
First military 12:30 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Frogger ✟’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
Kermit The Frog’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Armageddon002’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
[PYSA] - ༺Mojo Jijo༻’s army
and what beats it
beaten by
Skirmisher
+3
[PYSA] - Gustav07’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
[PYSA] - Manu Jijobili’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9